Valve Index VR Headset

About the product

- Good resolution and field of view, interpupillary distance.

- Comfortable, user-friendly headset.

- Awesome controllers, double microphone arrangement.

- Integrated ultra-nearfield flat panel speakers.

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Quality comes first

Have developed visual, acoustic and ergonomic technologies to create the best VR experience. VR headset is much more sharp thanks to its resolution. Many aspects contribute to how clearly and comfortably you can recognize movement details.

Optimized pixel layout

The two full-resolution RGB LCDs of the VR headsets, each with 1440 × 1600 pixels, have 50% more subpixels than OLEDs and thus achieve better sharpness with the same rendering performance. The fill factor, which is increased by a factor of 3 compared to OLEDs, reduces the "fly screen effect".

Higher frame rate

The VR headset of the Valve Index runs at 120 Hz, is fully backwards compatible with 90 Hz and has an experimental 144 Hz mode. The higher frame rate provides more realism and visual peace, ideal for longer and more comfortable game sessions.

Two-piece lens

Maximizes the field of view without losing clarity on the edge. The high geometric stability allows you to look around the eyes (not just the head) with minimal distortion. The Valve Index loudspeakers are made of honeycomb composite material and achieve a much higher reproduction quality and spatial presence than conventional headphones.

Inclined optics

The displays of the VR headset are not mounted perpendicular to the viewing direction, but at a slight angle. 5 ° tilt outwards equalize the inner and outer field of view. No body contact means a cooler and less sweaty experience, no matter how long you play. In addition, their position can be easily adjusted for all heads.

What’s in the box

Valve Index VR Headset , two touch controllers, Headset cable, AA batteries, video output.


5 m connection cable, 1 m triple connection, USB 3.0
Package Dimensions
24 x 17 x 9 inches (61 x 43.2 x 22.9 cm)


1440 x 1600 (per eye)
Display refresh rate
120 Hz (with experimental 144 Hz mode)
~130 degrees
37.5 mm off-ear speakers, built-in microphone
SteamVR 2.0 sensors (compatible with SteamVR 1.0 base stations)
Room’s worth of space in VR
Up to a huge 10 x 10 meter
960 × 960 Pixels Stereo


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