• Officially Licensed by Sony. • Designed for 2D fighting games with 6-button layout. • Compatible with PlayStation 4, PlayStation 3, and PC (via Input). • R/L toggle switch and Turbo functions. • Wired controller for instant response. • Product Dimensions: 6.3 x 6.3 x 8.7 inches; 1.5 pounds.
Officially Licensed by Sony
The Fighting Commander is the ultimate controller for 2D Fighting Games and also works great on many other 2D software titles. This pad is a pure performer with the industry's best D-Pad, six-button layout, large buttons, improved ergonomics, and high quality construction. Features include the R/L Toggle switch to allow all buttons to be accessed by the right hand, Turbo functions, and more! Switch the D-Pad to function as the D-Pad, the Left Analog Stick or the Right Analog Stick.
10-foot cable is long enough for most gaming environments, and the wired connection ensures quick and accurate response. Also compatible with PlayStation 3 and PC through Input. The two notable exceptions are classic arcade games and puzzle games that don't require dual directional inputs; they should work just fine with the Fighting Commander, and some might prefer the more nostalgic feel of the big direction pad and face buttons without any analog sticks in the way.
Big, Simple, and Digital Only
The Fighting Commander is a rounded, chunky black gamepad that evokes the six-button Sega Genesis/Mega Drive controller and is very comfortable to hold in large hands. It features a direction pad, six face buttons (square, circle, triangle, X, R1, and R2), and Options, PS, Share, and Turbo buttons on the front, along with four trigger buttons on the top. Two three-position switches sit below the PS button and on the bottom edge of the gamepad, between the grips.
The top switch determines whether the direction pad acts like the DualShock 4's direction pad or its left or right analog sticks. The bottom switch sets the gamepad to work with a PlayStation 4, PlayStation 3, or PC. Finally, a third switch on the top of the controller determines whether the triggers function normally (as L1/L2/R1/R2), or sets the L1 and L2 commands to the right triggers and uses the left triggers for L3 and R3. Like the mode switch mentioned above indicates, the Fighting Commander can work with the PlayStation 3 and PCs.
Simple wired controller
By design, as this is specifically built for fighting games that rely on precise directional inputs executed only in conjunction with individual buttons, not with other directional inputs. It's common to use both analog sticks simultaneously in many types of video games to control movement and camera control or aiming at the same time. That is not a factor in 2D fighters like Dragonball FighterZ or 3D fighters like Soul Caliber VI, with no crossover between the two types of inputs.
This means you won't be using the controller for games like Fortnite, Apex Legends, Call of Duty, Devil May Cry, Resident Evil 2, or most others outside of the fighting genre. As a simple wired controller, the Fighting Commander also lacks the touchpad of the DualShock 4, and doesn't have a headset jack. On the bright side, it can serve as more than just a PlayStation 4 gamepad.